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Thursday, May 19, 2011

Why even bother with a portfolio?

The most important thing that you can show any company is a portfolio of some of the work you have previously done. Although not all companies require a portfolio, it is still something I feel people should have, especially if they want to get into gaming. It’s a good way to show the knowledge you actually hold and also for them to have an idea of the skills you possess.

People I know or read about do this by creating a mod for a commercial game or by creating a game using Flash. Even if very few people test out your mod or game it will show that you have the knowledge to create something and have the initiative to start and finish it

Currently my gaming portfolio has the amazing number of 0. Hopefully this will change in the future. GO ME…



A good resource I found when I started an interest in working for the gaming world was a book called Paid to play: an insider's guide to video game careers written by David S. J. Hodgson. It was an interesting read coving jobs such as Game Designer, Publisher, Artist, all the way to the lowly Q&A Tester.

Thursday, May 5, 2011

Hiatus?

Recently, I have been studying a lot hence the long hiatus from writing anything. I will start to post things up more steadily now to keep track of what I'm doing and how I am achieving them.

I want to keep myself in the writing/typing mood and stop myself from being brain lazy.

I'm tired of using Brain Age for my mental workout since you can only cheat so much to get the “Brain Age of 18” before you realize you don't have a brain of an 18 year old.

Friday, March 18, 2011

Entry into the unknown known

Hello,

Welcome to my Game Life Project (GLP).  The reason I’m writing this blog is to track my own progress into the gaming world, and share anything useful I find on my journey.

Whether I was happy, sad, bored, or having fun, video games have always been a part of my life. After many years of working and studying I realized that the one thing all my expertise had in common involved something with games.

I never really thought of working for the gaming world since it usually seems if something you enjoy becomes your job it loses its appeal, but after being introduced to the business side of gaming I found that I didn’t get bored with it and actually enjoyed being a part of it.

Like they say, it’s not always the destination, but how you get there that makes it an adventure. Hopefully I’ll learn some things on the way, make some games, have some fun, and help those of you on your quest for your GLP.

Sincerely,
K.C.